PAC-MAN Recreated with AI by NVIDIA Researchers | NVIDIA Blog Artificial Intelligence Computing Leadership from

PAC-MAN Recreated with AI by NVIDIA Researchers | NVIDIA Blog
                                                Artificial Intelligence Computing Leadership from

On the 40th anniversary of PAC-MAN, NVIDIA GameGAN generated a fully functional version of the classic — without an underlying game engine.

168 mentions: @NVIDIAGeForce@abagames@schmarzo@troutgirl@tmramalho@HPC_Guru@LibertyRPF@obra
Date: 2020/05/22 13:00

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@NVIDIAGeForce 🤖 WAKA WAKA 🤖 NVIDIA GameGAN recreated PAC-MAN in celebration of its 40th anniversary, just by viewing footage and keystrokes of the game being played - no game engine required. Just AI! Learn more about how it works → t.co/PM9bvjqXPg #PACMAN40th #AI t.co/60beJzwDYW
@abagames パックマンのプレイ5万回分を観察してパックマンそのものをゲームエンジン無しで実現するAIのGameGAN / t.co/hLH6sMcNkI
@LibertyRPF Nvidia GameGAN watched 50k games of Pac-Man and then had the AI write the code to a Pac-Man clone based on just the pixels it saw on screen: t.co/HheIXU4e5r
@HPC_Guru 40 Years on, PAC-MAN Recreated with #AI by @NVIDIA GameGAN, a generative adversarial network trained on 50,000 PAC-MAN episodes, produces a fully functional version of the dot-munching classic without an underlying game engine t.co/ueITHtxvQH #GPU via @rickbmerritt t.co/z4RerjLTQS
@yogthos GameGAN, a generative adversarial network trained on 50,000 PAC-MAN episodes, produces a fully functional version of the dot-munching classic without an underlying game engine. t.co/l51L8XUle5
@carl0shm This moves faster. From #Sketch2Code t.co/rBpdQKsD1o to OpenAI in #Azure t.co/OhCJbzXBGq and now NVIDIA about democratize development. Draw your program and #AI will write it for you. The next wave for No-Code / Low-Code Platforms t.co/vN8asOfvSb

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